<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Hubris Devlog - itch.io</title><link>https://jaydedcompanion.itch.io/hubris</link><description>A 1v1 Arena-Flipping Arcade Brawler</description><item><guid>https://jaydedcompanion.itch.io/hubris/devlog/1509398/jumping-in-at-the-deep-end</guid><title>Jumping in at the Deep End</title><link>https://jaydedcompanion.itch.io/hubris/devlog/1509398/jumping-in-at-the-deep-end</link><pubDate>Sun, 03 May 2026 20:25:40 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Intro With exactly one (1) day before the start of the capstone semester, I figured... what better time to write my first blog post? Since there&#039;s a lot of catching up to do (and I truly mean a lot )...</p>]]></description></item><item><guid>https://jaydedcompanion.itch.io/hubris/devlog/1489772/designing-a-one-hit-kill-competitive-game</guid><title>Designing a One-Hit-Kill Competitive Game</title><link>https://jaydedcompanion.itch.io/hubris/devlog/1489772/designing-a-one-hit-kill-competitive-game</link><pubDate>Tue, 14 Apr 2026 21:43:42 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hubris is a fast-paced local multiplayer game where one hit means instant defeat. The design uses simple mechanics—attack, parry, and grab—to create a rock-paper-scissors system focused on timing...</p>]]></description></item></channel></rss>